The league has released its list of rule changes that will be in effect for the 2017 season. As usual, there are a few that might have a big impact, a bunch that will probably not affect things very often, and a few that may never come up at all but they wanted something specific in the rule book just in case. I’ve looked over the list of changes and compared them with the 2016 rule book, and here’s what you need to know.
The most obvious change is that there will be three refs on the floor this year rather than two. Strangely, this was listed on the NLL.com article on the changes, but I couldn’t find anything in the rule book that lists the number of referees. They did add a clause discussing challenges that says “In a three man on the floor mechanic, …” but that’s the only mention of having three refs.
The remaining rule changes are listed with a reference to the rule number.
Rule 11: GAME CLOCK OPERATION
11.2 TIME BETWEEN GOAL AND ENSUING FACE-OFF
Faceoffs should be held 25 seconds (up from 20) after a goal is scored. Similarly, if a goal is waved off, teams have 25 seconds (up from 20) to challenge.
Rule 17: REFEREES
17.81 CRITERIA OF CHALLENGE
Coach’s challenges can now be used for determining whether the ball was batted into the goal, whether the shooter’s stick head is behind the goal line when he shoots (how would that even work? I believe there’s already a rule that says the ball can’t bounce off the goalie’s back), or whether an attacking player went into the crease, left it, and was then the first to receive a pass or gain possession of the ball.
Rule 17: REFEREES
17.82 NUMBER OF CHALLENGES
Coaches get two challenges per game plus one more if they win the first two. That now only applies to regulation time. Coaches now get one challenge in OT.
There’s another clause that’s been added that makes no sense to me. Coaches are not allowed to use challenges during the last two minutes of the fourth quarter or the last two minutes of overtime – if they do, they will be charged with using a challenge even if no replay is actually done. But challenges can’t be called at that time anyway so what does it matter if you are charged with using one?
Rule 17: REFEREES
17.84 OFFICIALS’ MECHANICS
If two refs have a discrepancy in whether a goal was scored or not (i.e. one calls goal and the other waves it off), the crew chief will review the play. Neither team is charged with a challenge.
Rule 24: PLAYERS IN UNIFORM
24.1 ELIGIBLE PLAYER LIST
Each team can have up to 19 players eligible per game, up from 18. No more than 17 runners, up from 16, can be used. Adding only one extra player doesn’t sound like much, but this could have a big impact. Not only will it change up the lines and add more strategies for coaches, but it will give players just a little more rest during games so we don’t see quite as much fatigue (or worse, injuries) near the end of the game.
Note however that the roster sizes are not changing so this doesn’t mean there are more employed players. It simply means that there will be one fewer “healthy scratch” per team per game.
Rule 26: UNIFORM REQUIREMENTS
26.1 NUMBER AND NAME ON JERSEY
Jerseys are now required to have the player’s number on each shoulder or bicep.
Rule 38: DEFINITION OF MAJOR PENALTIES
38.1 MAJOR PENALTY
A player given a major penalty with less than 5 minutes remaining in regulation will be given a second major penalty “for accrual purposes only”. The rule specifically says this is “not a time served penalty”. The very next rule says that any player that gets two majors in a game will automatically get a game misconduct, but it’s not clear whether this second “accrual” major counts towards that. If it doesn’t, I don’t know what the point of this penalty is other than to pad one’s PIM numbers.
Rule 41: DEFINITION OF MATCH PENALTY
41.2 MATCH PENALTY AUTOMATIC SUSPENSION
The previous rule said that players given a match penalty would automatically receive a two game suspension. Now they are given a “one or two game” suspension. No word on how that is decided.
Rule 43: DEFINITION OF PENALTY SHOT
If there’s a delayed penalty and then game time expires, but the officials decide that the penalty warranted a penalty shot, the team gets to take the penalty shot.
Rule 43: DEFINITION OF PENALTY SHOT
43.4 CREASE VIOLATION
If a player (non-goalie) falls on the ball or closes his hand on the ball in his own crease in front of the goal line, the opposing team gets a penalty shot. The new rule is that if it happens behind the goal line it’s just a loss of possession.
Rule 44: FACING AT CENTER
44.4 CONTESTING THE BALL ON THE FACE-OFF
This one seems too obvious to even write down. If a player doesn’t contest the ball during a faceoff, the other team gets possession. So if you don’t try to get the ball, you don’t get the ball.

Rule 51: BALL CAUGHT IN LACROSSE STICK OR EQUIPMENT
51.2 BALL CAUGHT IN GOALIES STICK OR EQUIPMENT
If the ball gets caught in the goalie’s equipment after a pass from a teammate, the whistle is blown, the ball dislodged, and play resumes (with the goalie having possession) but the shot clock doesn’t get reset. New rule: the 8-second clock doesn’t get reset either. This was probably always the case, but now it’s explicit.
Rule 57: CRITERIA FOR STOPPAGE OF PLAY ON A DELAYED PENALTY
If a delayed penalty is called, play continues until a goal is scored, the offending team gets possession, etc. Now play will also be stopped if the offending team takes a second penalty.
Rule 59: OFFENSIVE SCREENS/PICKS/BLOCKS
I’ll just quote this one since I can’t really summarize it any better: “An offensive player not in possession of the ball cannot exert significant unequal pressure on his defender as an attempt to gain space away from his defender“.
Rule 69: CONTACT WHILE SHOOTING ON NET
69.8 CONTACT INITIATED BY DEFENDER ON ATTACKER INTO THE CREASE
If an attacking player is legally checked into the crease and is then prevented from leaving the crease by a defender, a holding penalty is called. If a goal is scored, it counts (assuming no other violations). This is only slightly different from the existing rule, which talks about a player being illegally pushed into the crease.
Rule 70: ILLEGAL BODYCHECKING
70.1 CONTACT WHILE PURSUING A LOOSE BALL
70.4 CONTACT ON A FAST BREAKING OPPONENT
70.9 MATCH PENALTY
This change adds some vague wording to this rule about “officials shall consider the positioning of players when contact is initiated” and “an appropriate penalty for illegal body checking shall be assessed based on the severity of the illegal contact”. The idea is that if a player has his head down or is “unaware of an impending hit”, the ref has the discretion to increase the penalty.
Rule 80: FIGHTING
80.3 AGGRESSOR
The definition of “aggressor” no longer uses the word “aggressor”. It is now defines as a player someone who keeps fighting even after the ref has told him to stop and tried to pull him away.
Rule 81: HEAD-BUTTING
81.1 MINOR PENALTY
81.2 MAJOR PENALTY
81.3 GAME MISCONDUCT
Head-butting rules are slightly different. The old penalties were clear: a minor penalty is given if no contact is made, a major is given (possibly with a game misconduct) if contact is made with your helmet on, and a match penalty is given if contact is made with your helmet off. The new penalties are more vague and are probably designed to allow the refs more leeway in giving out such penalties.
Rule 88: EQUIPMENT INSPECTION
88.2 PREGAME INSPECTION PROCEDURE
88.6 DURING/AFTER GAME INSPECTION ILLEGAL GOALIE EQUIPMENT
88.7 GOALIE ADJUSTING EQUIPMENT BEFORE INSPECTION
When goalies are inspected before the game, their jerseys may be on or off (before it was off), though it doesn’t say if that’s the goalie’s choice or the ref’s. If a goalie is found using illegal equipment, he will get a major penalty (used to be minor). He won’t have to serve it himself but can’t return to the floor until the penalty expires. Also, if a ref is just about to do an inspection and the goalie adjusts his equipment to make it smaller, he gets a 5-minute penalty.
Rule 92: DELAYING THE GAME
92.2 THROWS, RETAINS OR ROLLS BALL AWAY
If a player is given the ball on a fast restart, the nearest defender must be 2 yards away or he gets a delay of game penalty. The change is that if the attacking player tries to move closer to draw a penalty on the defender, the attacking player gets a delay of game penalty. I wonder if this ever actually happened.
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